Be sure to check the syntax regularly! If an error is found, the line number and an error message will be shown. The install scripts are placed in the scripts.cs file in the fomod folder, and can be opened and edited by pressing the Edit Script or Create Script button in the Package Manager:Īside from the code window, note how the toolbar allow you to save the file and check the syntax. NET, but if you plan on using some of the more advanced features of the FOMOD install scripts, you may want to check out a few basic tutorials on C#. For the scripts discussed in this tutorial, you will not need to know much about C# or. C# is very similar to Java (not JavaScript) and somewhat similar to C++. The scripts must be written in the programming language C#, and can draw on functions from the. The FOMOD format allows some quite sophisticated install scripts, which can be a great help for mod users (and reduce the number of people complaining that they could not get it to work), and can assist in testing your mod under different configurations. This part focus on how to validate the user’s installation of Fallout 3. This two part tutorial will show how to make a basic install script. In the previous tutorial, we investigated how to make and work with fomod files.